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fogWraith's picture
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Battle.net for Classic

While I have no idea how many games (Classic / PPC) that connect and work fine on the actual Battle.Net services provided by Blizzard, I wanted something where I could connect and play with others without having to assemble a LAN-party or go to one just for the sake of playing a couple of sessions.

The setup appears to be working somewhat, there are still some kinks to work out, like missing versions for the database (you'll know if you try connecting with one that isn't available yet)

So, the easiest way to connect is to add the below information to your system hosts file before trying to connect, these lines will bring you to our server instead of going to the official Blizzard ones.

Modern (OS X, Windows) Hosts File
155.4.9.247 exodus.battle.net
155.4.9.247 europe.battle.net
155.4.9.247 uswest.battle.net
155.4.9.247 useast.battle.net
155.4.9.247 asia.battle.net

Classic (System 7 -> OS 9) Hosts File
exodus.battle.net A 155.4.9.247
europe.battle.net A 155.4.9.247
uswest.battle.net A 155.4.9.247
useast.battle.net A 155.4.9.247
asia.battle.net A 155.4.9.247

World of Warcarft realmlist.wtf
set realmlist 155.4.9.247

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fogWraith's picture
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Accounts
Battle.net: Accounts are created from your game clients, the account you create is then available for all games supported, listed under Battle.net.

World of Warcraft: Accounts can be created via this link.

List of supported Battle.net games
Diablo: 1.0.8, 1.0.9
Diablo 2: 1.13d
Diablo 2 - Lord of Destruction: 1.13d
StarCraft: 1.0.5, 1.15.1, 1.16.1
StarCraft - Brood War:1.15.1, 1.16.1
Warcraft 2 BNE: 2.0, 2.0.2

World of Warcraft Realms
Vanilla: 1.12.1.5875

WoW Notes
The game needs to be patched up to 1.12.1.5875, all files are already available on the website.
After patching the game, edit the realmlist.wtf found inside the game folder, and replace the contents with the correct string found in the first post.
Make sure that you do not launch the game via the launcher, but instead via the "World of Warcraft" binary.

* Adding entries to your Hosts file
Note that changing the hosts file with the lines from the above post will no longer take you to the official Blizzard servers. You will have to remove them if you wish to return to the official servers at a later point.

For OS X
You will need to open a Terminal and input sudo nano /etc/hosts, use the arrow keys to venture all the way down in the open document and there, input the lines from the above post.
Save the file by using the key combination CTRL+O followed by Enter, exit the editor with CTRL+X or simply exit the terminal.

For Classic (Pre-OS X)
Create a text document and paste the lines from the post above, save and place this text file somewhere on your system.
Open the TCP/IP Control Panel and make sure that you are in the Advanced user mode (Edit, User Mode...). This will allow you to "Select Hosts File...". Navigate and select the text file you created, exit the control panel and agree to anything it asks (use hosts file, save settings)

* Auto Updates?
Unfortunately, most of the Blizzard MPQ files have been lost with time, until they surface we can't provide automatic updates of games connecting via the battle.net feature.

! In case of issues !
Please do report any issues related with the service, especially anything version/connectivity related.

headpain's picture
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Joined: 2020 May 15

Today I tested WoW. It works great!

headpain's picture
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Are you planning to add support for expansions to WoW, such as Burning Crusade or others?

headpain's picture
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In recent days, only three people played on the WoW server for the Alliance: me, my friend, and another player. However, I just entered the game and saw 49 players online, some of whom had already reached level 60. In addition, in the game there are lags and frequent disconnections from the server after adding these bots. Many of the bots do not respond to most commands. How this works? Please, reply.

fogWraith's picture
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I think the bots might of have brought the server to its knees, or something seriously bugged out and crashed it... the latter is probably most likely. I will investigate it after work.

The bots will respond when you whisper them with the ~ infront of anything you say, so if you invite a bot to your party, and you want it, for instance to follow, whisper ~follow to it.

There are several other commands as well, I'll put a document / link to a document up later

headpain's picture
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How to make such a connection on Mac OS X (PPC) using the example of Diablo 2 LOD? Which file should I change and how to connect directly to these servers (Europe)?

fogWraith's picture
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You would need to add the entries to /etc/hosts

The easiest way to do this is to open a terminal and type sudo nano /etc/hosts
It will ask for the admin password of the computer, and after that open the file for reading as well as writing.

Don't forget to get the 1.13d Carbon updater (LOD_1.13d_Carb.sit) from the Diablo II page first.

headpain's picture
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Joined: 2020 May 15

Fine, i connect to server, and found realm "Garden". Finally, working

headpain's picture
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So, I tested Garden Realm in Diablo 2 and I can say that the server is working stably. Ping from 50 to 250, rarely with lags. On all Gateways ping is about the same. It remains to be seen whether the games created by players through the Gateway US East are visible to players who connect via any other gateways. It’s also interesting how soon the players will use the MacintoshGarden server. For example, I have not met any created games. Maybe I should mention the server on the page of the game itself in the description, so that the players know about this possibility.

adespoton's picture
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Joined: 2015 Feb 15

It would be a great idea not only to mention the server on the game pages, but also to attach a set of applescripts that will automatically set the host file values: one for System 7-9 PPC, one for OS X Universal should do the trick. Then people can just download the script, run it, enter their password, and the script does the rest. On System 7-9, it's even easier, as no password is needed to update the hosts file.

fogWraith's picture
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Unfortunately I am as good with AppleScript as I am with building ships; not at all.
If someone were to create these scripts, I would be very grateful.

headpain's picture
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In this thread im found AppleScript hosts information, check it out:
https://discussions.apple.com/thread/4620206

headpain's picture
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Ladder stopped working in Diablo II. I can create Ladder characters, but they will turn into normal characters immediately after the session

fogWraith's picture
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Ladder begins 2020-07-01 sometime during the day, anything created before that will return to normal characters

headpain's picture
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Here is what else I managed to find out. When the inscription “x stones of jordan sold to trader” appears during the game, it means that someone sold the trader a certain amount of “key items” that are needed to start The World Event. (perhaps the required number is random). When the trigger fires, Diablo spawns, it will be one of the next killed monsters. It looks like exactly which item will be considered a key item for the World Event is also configured by the server. At the moment, the key subject is the usual "key". In addition, the number is remembered, and is valid for ALL games on the server. Key items can be sold both in your game and in another on the same realm.

headpain's picture
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I found the Gateway Editor for Starcraft and Diablo 2. Perhaps users can use this:

https://macintoshgarden.org/games/battlenet-gateway-editor-bnet-commander

Check it out!

lilliputian's picture
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Joined: 2010 Jul 29

This suddenly reminded me that there was an external Battle.net chat client that someone had made that ran in OS9. Can't for the life of me recall what it would have been called...

lilliputian's picture
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(Not to mention, all those StarEdit mods people made over the years...)

headpain's picture
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Ladder is on but leaderboard table is not working

fogWraith's picture
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Alright, I'll have a look at it... They may export fine on the server but aren't presented anywhere yet

headpain's picture
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After making the above changes to the "hosts" (via terminal), I had to make other changes to this file, however, when I open it again, the terminal displays a blank-looking file, although the previous changes are valid. How can I fix this?

fogWraith's picture
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Are you opening with administrative permissions? sudo nano /etc/hosts

headpain's picture
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I made a mistake and wrote "sudo nano etc / hosts" instead of "sudo nano / etc / hosts". It's my fault Xd

snes1423's picture
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Joined: 2020 May 13

if only we could figure out how to make a online server like this but for hypertalk games such as bolo

headpain's picture
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Macintosh garden already have global server in blizzard games. I played on this today

adespoton's picture
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Seems to me that hypertalk could be coordinated via the chat platform, couldn't it? This would work for Avara, NetTrek, Spectre, etc. too!

snes1423's picture
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Yeah but how would i get these on my powerbook 165c besides a floppy drive i would prefer to put a whole bunch of games/apps on something that costs between 15-20 dollars but if i have to ill use a floppy drive and also whats a cheap way to get more storage on it and how would you connect to the garden ftp or get on the internet at all 8)

Bolkonskij's picture
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Joined: 2009 Aug 3

Anyone here interested in giving Diablo 1 a go?

headpain's picture
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Maybe I am, but I have problems setting up the TCP / IP panel to change the host and starting 1.0.9 without a Virtual CD

Bolkonskij's picture
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are you on OS9? Just try the manual that fogwraith posted above. Works fine for me. But yeah, no virtual CD. It requires a physical disc in drive to play it seems.

headpain's picture
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Unfortunately, only Classic installed on top of OS X 10.4.6 is available to me. It does not work correctly and I basically do not know how to use it Xd. Therefore, I temporarily parted with the thought of launching DIablo 1 in multiplayer. But Diablo 2 and WoW work fine, and Diablo 2 also in Classic, and on OS X

fogWraith's picture
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I believe that there may be a solution to this, though it requires an initial connect to battle net, after that one should be able to use resedit on the OS 9 preference file for the game, find the gateway entry and alter them accordingly

headpain's picture
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It looks like there are some problems with the server in Lord of destruction. When trying to create a game, the message "Failed to join game" appears. At the same time, the characters themselves seem to be available.

fogWraith's picture
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Thanks for reporting Smile
I've been re-locating the servers physically (set them at a final location), might of have missed something - having a closer look after work

Edit:
Server services look good now, give it a whirl and see how it works

Bolkonskij's picture
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Just created an account on the World of Warcraft server. Runs really well. Playing for the Alliance. Anyone else playing?

headpain's picture
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Ye, playing "'for Alliance"" i (in game Dwareft or Roberto), player with nickname Brennikah, and my friend, named as Torbrand. I playing every day or every 2 days, and more time on Sundays. Аs for other players, so far I have not been able to draw up an approximate schedule of their stay in the game, except that Torbrand usually enters the game at the same time as me

headpain's picture
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It looks like some troubles with the Battle.net server again. When trying to log into LoD, the message "Unable connect to battle.net" appears. Before that, the game claimed that I was entering the wrong password.

UPD: This error appears randomly at different times. You can either stumble upon it or not. I just waited and everything went back to working

headpain's picture
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Diablo 2 LOD Server returns "Failed to join game" error. I thought it was standard time error, but this has been observed for 5 or 6 hours.

fogWraith's picture
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D2 LoD instance restarted, I will be creating a schedule for the instance to restart twice a week, there are no set times yet but I will update with proper information once this is in place

headpain's picture
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Useful information about the server in WoW

After playing WoW on the Garden server with our mate for about two months *, we experienced Azeroth's anger towards players on empty servers, because we faced a number of problems related to the balance of the game. Namely:

1. Travel to dungeons is not possible with the current server population (players recommended count). This means that characters leveling is much more difficult, because players have no chance of getting more powerful equipment that can only be obtained in dungeons.

2. It follows from the previous that the execution of Elite quests is also difficult, but possible.

3. No ways to complete PvP quests found

4. A lot of all has become tied to the farming of gold, because there is no Player-to-player economy in the game (there is no point in the auction and other game economic activities). In addition, the chance of dropping items that could be sold to NPCs or used by yourself is very low, because it is adapted for a large number of players (it is assumed that the more players, the higher the chance that a rare item will end up in the trade).

5. There are a number of quests that are difficult to complete alone or together. And if they succeed, then the reward for them is still not worth the effort.
---
In connection with the above facts, the question arose: are there any ways to increase the chance of drops of gold or items that could compensate for the "lack" of dungeons? Vanilla is known to be the most hardcore path of Warcraft, and with the absence of players it gets even more hardcore. Yes, the impossible is possible, but it is likely that players will age before reaching at least level 40 Xd

* This "research" was carried out with different characters (Rogue, Priest, Warlock, Paladin, Warrior, Druid, Mage) for the Alliance side. Max Level Achieved: 23 (Dwareft, Dwarf, Warrior), obtained with the help of a friend of mine who was also testing.
The information on the achieved level was relevant on August 13, 2020, and may be relevant for the whole next week(
---
The same tests were carried out in Diablo 2, but everything is in order there with the balance - I managed to single-handedly reach level 68 and beat Nightmare in just a few days. At the moment, Hell is next in line, if the server returns to working

Bolkonskij's picture
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That's good feedback! I think another solution might be to simply increase the number of players Wink ... as for WoW, a lil' website about the server might serve well. Just something you could share in social networks ("hey, wanna play WoW again - for free?"). Just need to get the message out because right now this is beta and as there's only this post here about it?

Also might be a good idea to update the game entries here on the Garden with info regarding the server Smile

Same goes of course for the other Blizzard games, but I'm not sure anyone tested Starcraft, Warcraft II yet ?

headpain's picture
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I played StarCraft (Battlechest with expansion), but it's hard to call it testing. The multiplayer mode itself works, and its system is simple - the game is session-based and simple in the device. But since this is a strategy, it is very, very difficult for me. Therefore, even testing SP was not successful for me.

headpain's picture
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Plus, it would be possible to create a separate thread for Diablo 2 and WoW servers so that users can see that the server exists (since the Battle.net for classic topic title does not fully cover the topic). This topic would publish the latest news about realms, technical problems and gameplay moments. But this requires the approval of FogWraith, because he better understands how the server works and knows best of all about what is happening to it. Finally, he is the server owner. Well, ultimately it would be useful to add the server to various forums with a list of private WoW servers.

UPD: Warcraft page on Garden updated now