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Tricks of the Mac Game Programming Gurus

Game screenshot
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[www].se [ftp].se [mirror].us (237.40 MB)
Guides on emulating older applications

This CD accompanied the book of the same name, which was also sold in boxed form as Game Programming Kit for Macintosh. In its 861 pages, a dozen top developers contributed chapters on their areas of particular expertise:

Ingemar Ragnemalm: Your First Game; File Management; User Interaction; Game Mechanics; etc.

Jon Benton (Presage): Basic Game Graphics

Mick Foley (Maxis): Advanced Graphics

Steve Hales & Jim Nitchals: Audio

Brian Greenstone: QuickDraw 3D; PowerPC Optimization

Roy Wood (Outland) & Stuart Cheshire: Networking

Eric Johnston (LucasArts) & Douglas Grounds (Lion): Porting

john calhoun: Game Aesthetics; Glypha III Case Study

Bill Dugan (MacPlay): Macintosh Environments

The text of the book is not included on the CD, but a scanned PDF (169 MB) can be downloaded from's library of programming books.



Kitchen2010's picture
by Kitchen2010 - 2016, August 5 - 8:40am

There is the 68k sourcecode of the "Glypha III" included in this CD and Inside Mac Games issues starting from February 1993 to March 1995!