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Swivel 3D

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Download swivel3d.zip (39.09 MB)
For System 6.x
Emulation
This app works with: Mini vMac

Three-dimensional drawing/modeling for the Macintosh.

Anyone who has a more complete or later revision of this software, please let us know on this page.

See also: Swivel Art

Compatibility
Architecture: 68k

Comments

MikeTomTom's picture
by MikeTomTom - 2013, June 2 - 1:00am

Hi Snowybear. If you are able to make Disk Copy 4.2 disk images of the floppies and compressed as ".sit" with Stuffit, this would be great. Please upload them to this page. Other disk image formats are acceptable for Mac floppy disks (we'll take what we can get), but DC 4.2 is preferred.

by Snowybear - 2013, June 2 - 12:15am

Whilst Rummaging through the disks at the museum, I came across a copy of the original disks. The version I have is a full copy of Swivel 3D Professional 1.5.73L, copyrighted Aug 20 1990. I have made a copy of the disk images and can email them. It is only 6.8 Meg so not a problem. It requires a more that 4Meg to work, so would be needed on an SE/30 or higher, although the info on the app states that it is a Large Zbuffer, Mac II only version. Are you still after a copy?

by ziltch - 2013, February 26 - 10:21pm

I have a copy of Swivel Pro 2.0.4 Demo on my emulator (SheepShaver) but I am not very computer savvy so I don't really know how to give you people a copy of it.

by ziltch - 2013, February 26 - 4:54pm

How to Save in Swivel Pro 2.0.4 Demo
How to Save in Swivel Pro 2.0.4 Demo
Because this version of Swivel Pro is a DEMO you are not allowed to save the results of your work.
To get around the disabled save feature you will have to use what is called a Command Script.
You will have to command the Swivel program to save the results of your work.
How this is done is explained below.
First you must create a Text File which will contain a Command that tells Swivel to save the results of your work.
The Command is - SaveAsWorld Untitled1
SaveAsWorld is the Command to save your work.
Untitled1 is the Filename that will be assigned to your saved work.
TO CREATE THE TEXT FILE
Open a new blank document using Simpletext and Type in SaveAsWorld Untitled1 (Leave a space between SaveAsWorld and Untitled1).
You then save this Text File assigning a Filename of Save 1.cmd to it.
The .cmd at the end of the filename informs Swivel that this a script file that contains a Swivel Command.
TO SAVE YOUR PROJECT IN SWIVEL PRO
After opening Swivel Pro and creating a project, it will be time to save it.
To save It first select File then select Open Command File instead of Save or Save As.
Within the window that comes up select the text file that you created with the name Save 1.cmd
After you have selected and opened it your work will have be saved with the name Untitled1.
After that you change the name Untitled1 to what ever name you want.
You just keep on using this same command script each time you want to save your work as long as you remember to change the name of the previously saved file having that same name.
By RPN

MCP's picture
by MCP - 2011, August 28 - 11:36pm

A generous donor sent this to me; scans of all the docs are included (what's uploaded separately as the "manual" is just some ad literature I found on the web) in the archive along with all the files I could recover from the mostly unreadable disks. One of the application versions recovered will work with Mini vMac, as you can see from the screenshots.