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Sprite Animation Toolkit

Game screenshot
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#1
[www].se [ftp].se [mirror].us
SAT-250-lib-doc.hqx (998.06 KB)
MD5: dd5c2604de5dde48c560c3ea29d6dee6
For System 7.0 - 7.6
#2
[www].se [ftp].se [mirror].us
SAT-250-demos.hqx (1.10 MB)
MD5: 12642aae5b72376363fb503ab17e820a
For System 7.0 - 7.6
#3
[www].se [ftp].se [mirror].us
sat260b-libs.hqx (363.56 KB)
MD5: 9982689f929f0b07be962075ba713ccd
For System 7.0 - 7.6
#4
[www].se [ftp].se [mirror].us
SATDeepBlitter.hqx (69.98 KB)
MD5: 799b98a5fefe7313905b9abdb69b1dc2
For System 7.0 - 7.6
[www].se [ftp].se [mirror].us
Sprite_Animation_Toolkit_2.5.0.pdf
[www].se [ftp].se [mirror].us
SAT_Tutorial.pdf
Emulation
This app works with: SheepShaver, Basilisk II,

SAT (Sprite Animation Toolkit) is a game programming library for Macintosh which was very popular during the late 90's, in particular for shareware games. It is free of charge as long as credits are given and I get a free copy of released products. SAT can be used from Think Pascal, Think C or CodeWarrior (Pascal or C).

  — Ingemar Ragnemalm, official website

Numerous games made with this engine are found on the Garden.

SAT-250-lib-doc.hqx is the main program package and documentation.
SAT-250-demos.hqx are demos for SAT 2.5
sat260b-libs.hqx is the 2.6 update that fixes a collision detection flaw.
SATDeepBlitter.hqx is a grayscale mask blitter add-on.

Not to be confused with Animation Toolkit 1 by Ann Arbor Softworks.

Compatibility
Architecture: 68k