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Sculpt 3D 4.1

Your rating: None Average: 5 (7 votes)
Year released:
[www].se [ftp].se [mirror].us
sculpt_3d_4.1.sit (8.04 MB)
MD5: ddb95d52c920ae1a8ac8e7f7217ff8a4
For System 7.0 - 7.6 - Mac OS 9
Guides on emulating older applications

Sculpt 3D is a raytrace application released in July 1986 for Amiga computers programmed by Eric Graham. Sculpt 3D was the first raytracing application released for Amiga computers. It proved that raytracing could be done on home computers as well as on mainframes. Later, the company Byte by Byte released a port for the Apple Macintosh.
Byte by Byte is now dead:

Sculpt 3D is an integrated 3-D modeling animation and raytrace rendering design system delivering the most realistic imagery available. Sculpt can construct absolutely anything to an arbitrary level of detail and precision. Sculpt's raytracer is the fastest and highest quality on Macintosh. Macintosh Multimedia & Product Registry Volume 9, No.4 - 1996

Architecture: 68k PPC

Minimum Requirements:
68030 + FPU or PowerPC
80 MB Hard Drive Space
8-bit Color (Higher recommended)
Mac OS 7.1


Jatoba's picture
by Jatoba - 2019, May 9 - 5:17am

With a price like that, I'm expecting this to be some ultimate software.

Bolkonskij's picture
by Bolkonskij - 2019, May 8 - 5:44pm

I remember seeing this program with insane price tags on it back in the 90s. I think it cost like 5000 Deutsche Mark, which is like 2.500 Euro or roughly 3000 US-Dollars. Crazy if you think about it! Even more crazy that is just a mouse click away today ...