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Year released:
[www].se [ftp].se [mirror].us [mirror].de
OpenGL_SDK_1.2.img_.bin (42.72 MB)
MD5: 4d37a5bbd95652cf5dcc307829b6fed6
For Mac OS 8 - 8.1 - Mac OS X
[www].se [ftp].se [mirror].us [mirror].de
OpenGL_CFM_SDK.dmg_.bin (2.45 MB)
MD5: cff0c980319cdbf1c5b58fdf26fd7699
For Mac OS 8 - 8.1 - Mac OS X
[www].se [ftp].se [mirror].us [mirror].de
Guides on emulating older applications

OpenGL SDKs from Apple for building OpenGL applications. Includes headers, libraries, documentation, and sample code/applications.

OpenGL_SDK_1.2.img.bin: OpenGL 1.2 SDK for CFM, released January 2001. OpenGL 1.2 apps can run on Macs from OS 8.1 through OS X. Includes many classic OpenGL GLUT demos.

OpenGL_CFM_SDK.dmg.bin: OpenGL 1.3 SDK for Mac OS X CFM. Only useful for developers building CFM apps to target Mac OS X.

An appropriate version of CodeWarrior (like CodeWarrior Pro 8) is recommended for building apps/samples.

Architecture: PPC PPC (Carbonized)

System Requirements (for running OpenGL apps):
* A PowerPC™ based computer with a minimum of 32 megabytes of memory (RAM)
* Mac OS System 8.1 or newer with the following exception:
Some PowerPC computers with DVD and Mac OS 8.6 software have a set of ATI drivers that are not compatible with the new ATI drivers installed as part of OpenGL 1.2.1; and will cause the DVD software to no longer function correctly. The OpenGL installer will detect these configurations and notify the user that the installation can not proceed until the system has been upgraded to Mac OS 9 or newer. Once you have upgraded to Mac OS 9 or newer, you can install OpenGL 1.2.1 and your DVD software will continue to work as expected.
* QuickDraw3D 1.6 or later


Jatoba's picture
by Jatoba - 2019, December 25 - 10:12am

Was there ever a version 1.2.4 of the OpenGL SDK? Also, where may we find Mac OS 9 SDKs for non-OpenGL ATI drivers? (Rage, Rave or whatever it was.)