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Light-ROM Collection


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#1
[www].se [ftp].se [mirror].us
Best_of_Lightrom_1-5.sit (386.86 MB)
MD5: 9abef1204e257a83a69fc53da1a473d6
#2
[www].se [ftp].se [mirror].us
Lightrom_6.sit (340.13 MB)
MD5: 94ed622c31f61e27455319bf435d1774
#3
[www].se [ftp].se [mirror].us
Lightrom_7.sit (474.60 MB)
MD5: 306ea16eff77782f7808f0dbad940d2f
#4
[www].se [ftp].se [mirror].us
Lightrom_8.sit (533.91 MB)
MD5: 7061c190dd58f7d0dcdafaacc33fe864
#5
[www].se [ftp].se [mirror].us
Lightrom_9.sit (266.35 MB)
MD5: 6529947c977dd4a62ceddffdd7cbea4a
#6
[www].se [ftp].se [mirror].us
Lightrom_Gold.sit (269.96 MB)
MD5: 70f7ca335b33904d38f1a68ad32cf3d3
Emulation
Guides on emulating older applications

This collection isn't really an app. Rather, it is a collection
of data files with a couple of apps thrown in.

From a Light-ROM Readme file:
In cooperation with Lightwave artist Michael Meshew, Amiga Library Services
is producing a new CD called "LIGHT-ROM". Each CD is a 650 Mb collection dedicated
to 3D artists all over the world, and contains Lightwave objects, scene
files, textures, bump maps (JPEG, IFF, & TARGA), fonts, thumbnail
renderings, and text files with advice from the rendering pros. It also
contains a "Showcase Directory", displaying the talents of selected
Lightwave artists from all over the world.

Each Volume may contain the following:

o Lightwave 3D scene files, objects, surface attributes, and image
sequences. All objects are also usable with trueSpace by
Caligari, for PC compatible systems.

o Imagine objects, surface attributes, and text files for Amiga and
IBM Imagine artists.

o Sculpt 3D objects, readable by Lightwave 3D and Sculpt, for Amiga
and Mac artists.

o GEO objects, readable by Lightwave 3D and Videoscape 3D, and can
also be used with Scenery Animator 4.0.

o A collection of textures, images and bump maps in IFF, TARGA, and
JPEG formats, for use in 3D packages such as Lightwave or Imagine.
They are also useful as backgrounds for desktop video applications.

o A collection of DEM's (Digital Elevation Maps) for use in Scenery
Animator or VistaPro. They can also be used in 3D translation
programs to convert to 3D landscapes.

o An exclusive "Showcase Directory", where Lightwave artists from
around the world can showcase their talents and skills to the rest
of the Lightwave community, and advertise their abilities to
potential employers.

o A collection of old style Toaster CG fonts and wipes.

o A collection of text files covering the Video Toaster and Lightwave,
from the Internet mailing lists and from various BBS systems. These
text files consist of advice and tips from some of the professionals
using the Toaster and Lightwave.

o Thumbnail renderings of Lightwave objects, images, textures and
bump maps, included for your convenience.

When Lightwave is released for Windows, Windows NT, and the SGI,
in late 1994, LIGHT-ROM will work immediately on those platforms.

------------------------

I haven't tried any of the models with the Mac versions that can be found on MG.

Gary

Compatibility

PC, Amiga, Mac