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FutureSplash Animator (Macromedia Flash 1.0)

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#1
[www].se [ftp].se [mirror].us
FutureSplash_Trial_-68K.sit (2.31 MB)
MD5: 1548b67f268c1d454ac9487a2c0954fa
For System 7.0 - 7.6 - Mac OS 9
#2
[www].se [ftp].se [mirror].us
FutureSplash_Trial_PM.sit (2.63 MB)
MD5: 097dd8445959fc33b649bbeaaf1cdb96
For System 7.0 - 7.6 - Mac OS 9
#3
[www].se [ftp].se [mirror].us
futuresplash68k.sit (48.90 KB)
MD5: ec0aa6e4f5b1b2f413ad342fda33f02a
For System 7.0 - 7.6 - Mac OS 9
Emulation
This app works with: SheepShaver, Basilisk II,

FutureSplash Animator is a multimedia graphics app designed to create small, fast vector animations and illustrations that are not demanding in terms of bandwidth. The program was developed in the mid-90s by FutureWave Software.

In January 1993, Jonathan Gay, Charlie Jackson and Michelle Welsh founded FutureWave Software. The company's first product was the SmartSketch vector illustration program, which was initially available only for PenPoint OS, then subsequently ported to the Windows and Macintosh platforms.

In May 1996, FutureWave Software launched its second product called FutureSplash Animator. The program enabled the creation of data-saving vector animations that could be played on a website using the FutureSplash Player plugin. In the web design community, FutureSplash Animator gained considerable popularity in the months after that, and animations created using this program soon appeared on MSN.com, Disney Daily Blast, and The Simpsons official website.

In December 1996, FutureWave Software was purchased by Macromedia. FutureSplash Animator was rebranded and an improved version was released in 1996 under the name Macromedia Flash 1.0. The name of the new product was created by blending the words Future and Splash.

See also: Macromedia Flash 2, Macromedia Flash 5, Macromedia Flash 6 and 7 (MX and MX 2004)

Compatibility
Architecture: 68k PPC

Comments

Duality's picture
by Duality - 2020, April 6 - 6:12am

An inspired work, Mackerelmediafish.com

Mackerelmediafish.com is built to be a website based game where you navigate the abandoned ruins of a long forgotten [ed. totally-not-Flash] website to find clues as to the disappearance of a fish (not just any fish, but the one you are looking for). You are assigned the role of a digital archeologist and must navigate through a text adventure.

The path to what you are looking for is strewn with hazards and interesting characters.

This is a web project that takes place across a website, open directory, and finally leads to something vague and mysterious on itch.

Mackerelmediafish.com is meant to be a time-manageable experience. You can play it within an evening. If you choose to read, and really fulfill the role of an internet archeologist, it will take longer. There's lots of written content, so you should be ready to read. View it as something between an ARG, graphic novel, and text adventure.

You can find out more on the game's itch.io page. Regrettably, it's a bit much HTML5 for TenFourFox to handle.