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Demoscene demos for Macintosh

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Year released:
[www].se [ftp].se [mirror].us
Mac_Demoscene_Amassment_1.1.sit (232.57 MB)
MD5: 70131df9ec341f8d19f09a2722f06b71
For System 1 - 5 - Mac OS 9
[www].se [ftp].se [mirror].us
MDA1.1_System_6_earlier.sit (211.37 MB)
MD5: f82f31f5dfdc4666d967b9a4b739325b
For System 1 - 5 - Mac OS 9

14 August 2019 Update - Added two new demos: Liquid and Hell! (Mac Demo Amassment 1.1) Many thanks to Daxeria. Smile

In the early 1990s, many assembly coders were switching from the home computer lines (Atari ST, Commodore 64, Commodore Amiga) to the PC and Macintosh. As they were used on their old computers, they wanted to program their new machines in C and assembly language to boost the performance to the maximum. Unfortunately, the x86 assembly language of the IBM PC was not as comfortable as the 68k assembly language.

With the release of the Power Macintosh 7200 with the PowerPC 601 chip in 1995, a computer with a workstation-like RISC chip became affordable for many computer enthusiasts. They could get their hands on an amount of processing power, which you only could dream of some years before. Soon after, the first demos appeared for the Power Macintosh and a small demo scene emerged (1998-2003).

This is a collection of all Mac demos & related software for Macintosh Systems from Mac OS 9.2.2 to pre-release System 1, for multiple Macintosh computer models, both PowerPC and 68k. The list is not yet complete, but it is pretty big, with roughly a bit over a 100 demos & similar software currently archived.

The majority of the software is 3D demos ("graphics demos") and intros, which are what "demoscene" is most commonly associated with, although some "2D" demos, music, mini games and even 3D modelling software, all related to demoscene (such as programs authored by Mac "sceners" to aid in creating more demos) are contained here.

Demos often share a few similar characteristics with "multimedia presentations" that were common in the late 80s and the 90s, but it may be argued they belong to a category of their own. For that reason, they are not included here. To seek them, the best place to start is checking the "Multimedia" folder in the AMUG DVD Collection.

For convenience, all the demos in this collection were divided in 4 categories:
- Native Demos (68k and PPC Mac apps);
- Java Demos (Java-based apps, currently only contains JCthugha);
- Flash Demos (Macromedia / Flash apps, currently empty);
- JavaScript Demos (JavaScript-based scripts designed to run in browsers, currently empty).
If a Java, Flash or JavaScript demo cannot run in any Mac system up to Mac OS 9.2.2, it won't be included here.

Each app is contained in a canonically-named folder of its own. All of these folders have each a folder called "Installer", which contains the original archives the way they were originally distributed, without any form of tampering (meaning no repackaging, no renaming and no changing of Creator/Type codes).

Outside those "Installer" folders are the installed files themselves. Example:
> Pyromania Redux
>>> Installer
>>>>>> Pyromania.sit
>>> Pyromania Folder
>>>>>> Pyromania File A
>>>>>> Pyromania File B

A purist can simply ignore anything outside the "Installer" folders and reinstall everything, while everyone else will already have every demoscene app ready to go at the same time. In other words, this collection strives to both preserve history and be practical.

When running demos & other software, some things are good to keep in mind:
- By default, stick to 640x480 screen resolution and 256 colors. Some demos require even lower color depth, however (making them unusable in some modern PPC Macs), while some may require or benefit from higher resolutions and color depths;
- Very few demos require a specific Mac computer (i.e. Mac II) or computer family;
- Some of these demos, whether they will work or not, WILL crash your computer and require a reboot, so save all your important work before running them. Symptoms vary from hard crash to soft crash or buggy looks.
- If you get buggy colors after running a demo, switching the color depth once and then switching it back to what it was will often fix it.
- For demos you can't run natively, virtual machines and emulators, like vMac, Mini vMac, Basilisk, SheepShaver and QEMU may help a lot.

The 1st download contains the entire collection in a Disk Copy 6 image, packed with StuffIt Deluxe 4.0.1 in StuffIt 1.5.1 format.
Intended for those using SSW 7 ~ Mac OS 9.2.2.

The 2nd download contains the entire collection, packed with StuffIt Deluxe 4.0.1 in StuffIt 1.5.1 format.
Intended for those using System 6 and earlier. (Files may be less organized, visually.)

Finally, it is encouraged that the demos & related apps found in this collection eventually have their own pages here at the Macintosh Garden (a few already do). This collection is here for convenience.

Mac demoscene discussion (Macintosh Garden forum thread), including missing demos information:

Now, for people googling or searching the Macintosh Garden, as well as for those who may simply be wondering, here's the available demos list:
3.5 inches is enough, 3BD™ PumpkinP.2I Projector, 3D Demo, 3D Landscape v0.1, Aimless, Anton Demos (Heavenly Doughnut, Motion Blur, Sine Plasma, Warp (AKA Image Warping)), arid, Balls, Bauhaus, Blitz v1.1 + 1.2, Blue, Bouncing Black Square, Bouncing Pepsis (AKA MacIntosh DeskTop Demo), Brooke, Bush Fish, Chaos Mint 1.0.3, Chrystar 1.1.1, Cosmid, Cyclone, Dancing Dream, Dancing Monkey, Demoid, E-Card On Drugs, Entrance, Entropy Increasing, Erotomania, Eyes^3, Fighter Animation, Fire F/X (AKA Stone's Effects) (Explosion, Fast Flame, Fire Pit, Real Flame 1.1, Volcano), Fire RotoZoomer V 0.01b, Flag Day 1.0, Flag Day 1.01, Flame 0.99, Flower Power, Fly, Four Knights, Frivolous Exodus, Galaxy, Gaw, Geltab, Globe, GomerFun, Grandma's TV, Happy New Year, Harassment, Hell, Hisashi Hoda Demos (Colony, Cone, Cube, DropDragon, Worm, SolidNirvana), Holiday Lights (AKA Xmas Lights), IconBounce, Iconer, insomnia, Kings Cross Coke, Light & Fire, Liquid, MacFishtank 0.1, macloned, mACROsTRANGE, MaCthugha, Megademo IV 2 (both ports: Anton's and Marcus'), Melt, Meltdown, Mesmer, Mirror Image, Mona bark, MouseTrap, New Year 98 Demo, No-name, noglin3Dstep1, noglintutors, Nothing, Old Skool Triplet, Optical, Peter Amberg Demos (SAT VectorBalls, Scrolltext, Vsprites), PiXELSTORM, Polar & Plasmas, Pond, Psych (AKA Psyche out), Psych Demo, Psychedelia 1.4, Pyromania Redux, Rae, RAiD Intro 1.1, RandomDots 2.1, Scourge, Scrap Metal Virtual Cockpit Preview, Screaming Cabala Demos (Helicopter, Pyramid 1, Airhead, Pyramid 2), Scumble, se scroller, Simple Flame, Smoke Effect, Snow, Snow for Macintosh, Stars-Fire (Stars, Fire), Subsonica, Super SIDekick v1.0, The Fish!, threshold., Tile, T_r_a_n_s_i_t_i_o_n, U of M, U.F.O. v2, Vanlandingham, Venus, WannaBe.

Known missing demos list (if you happen to have any of them, please upload it here, even if as a separate .sit file!):
- NIKAD (NIKAD.sea.bin OR Nikad.sit);
- Liquid Screen Demo (LiquidscreenPPC.sit.hqx OR LiquidscreenPPC1.sit.hqx + LiquidscreenPPC2.sit.hqx + LiquidscreenPPC3.sit.hqx);
- Liquid (Liquid.sit.bin); FOUND!
- Demo-Take1 (demotake1.sit.bin OR demotake1.sit.hqx OR 24kdemo.sit.hqx);
- Vivid Blur (VividBlur1.sit.bin OR VividBlur.sit.hqx);
- Grape or Variations on a Quartic Polynomial with Complex Coefficients (Grape.sit.bin);
- DorkTerm (dorkterm.sit);
- Fire Lib (flame.hqx);
- Fractal Generator 0.6.6 (fractalgen.hqx);
- Specific "MaCthugha" versions & files (MaCthugha1.0Source.hqx, MaCthugha1.1p5.hqx, MaCthugha1.1p6.hqx, MaCthughaPCX.sit.hqx, CthughaTabSource.sit.hqx);
- "JCthugha" source code (;
- "AllDemos.sit.hqx" (unknown contents, has presumably many of the missing demos above);
- Planet Hively (the files were distributed broken by the creator/porter)

Demozoo (good demo website):

Pouet (a demoscene site) links for Java, Flash and JavaScript demos:

Pouet links for Mac OS X PPC & Intel demos (useful for finding more demos compatible with Mac OS 9.2.2 and/or earlier due to wrong labels or accidental compatibility):

Pouet also has a Mac OS 9 & earlier demos page, which occasionally gets added with new Mac demos:

Russian demoscene site for more demos, particularly Java:
- (click on other years for more)

Historical links (no further demos):
Wayback Machine - Mac Demos HQ (1998-2000)
Wayback Machine - (2001-2002)
Wayback Machine - kRat homepage
Wayback Machine - iQuest 2000 Mac demo contest
Wayback Machine - theMake Mac Demoscene DiskMag

To be updated: List of Mac Sceners (name, nickname, contact, website).

Architecture: 68k PPC

Pre-release System 1 ~ Mac OS 9.2.2

Various screen resolutions & color depths required.


Jatoba's picture
by Jatoba - 2019, December 19 - 10:05am

Really nice read about demos!

Jatoba's picture
by Jatoba - 2019, December 12 - 2:57pm

Interesting to see how this Mac Demos PDF by kRat mentions a bunch of demos that seem to never have been finished, but that had early version screenshots lurking around (Code #13, Fate and Quasar). Overall, it's a humorous/fun/interesting/edgy read.

It also describes Nikad briefly. I really hope we find it someday. Sad

Jatoba's picture
by Jatoba - 2019, December 12 - 7:34am

So, I found the source code for The New Year 1998 Demo (AKA New Year 98 Demo): it can be found at least on the Fantasm 5.3 CD (after "installing" Fantasm).

Seems very helpful for learning 68k and PPC assembly, for anyone interested (Lightsoft provided a lot of learning resources and examples). They state it was explicitly not coded in C for the sake of performance gain. Typical for demoscene!

That CD also includes some other (much simpler) demos which haven't been uploaded here yet, as well. For anyone curious enough to take a look, at least while this archive isn't updated with them.

Jatoba's picture
by Jatoba - 2019, November 6 - 6:25pm

@dr.zeissler, I meant to get there originally, but I drained myself out of incentive by that time. However, links containing all Mac OS X demos I could find are in the description for anyone to hunt them down manually. Smile Plus, I just wish we could find NIKAD and the other missing demos already. Sad

Maybe next year... Maybe...

dr.zeissler's picture
by dr.zeissler - 2019, November 6 - 2:16pm

Wow, that's interesting stuff here!
Would be nice if there was a OSX/PPC collection of mac-demoscene-stuff!

Jatoba's picture
by Jatoba - 2019, August 15 - 7:12pm

Thanks for trying to help us, though. Smile The thought still counts.

eastone's picture
by eastone - 2019, August 15 - 6:04pm

Sorry, I haven't read the discussion thread Sad So forget my previous post Wink

NucAr's picture
by NucAr - 2019, August 15 - 5:08pm

That one's already mentioned in the "discussion" thread linked in the description. If you actually download and try to use the file, you'll see that it has the problem that I point out below.

eastone's picture
by eastone - 2019, August 15 - 2:28pm

If you are looking for Nikad Smile

Jatoba's picture
by Jatoba - 2019, July 11 - 9:16am

nil0bject, check out Pyromania Redux, Entropy Increasing and Blue!

nil0bject's picture
by nil0bject - 2019, June 4 - 8:57pm

Blitz 1.1
this is a personal favourite of mine. had this tune stuck in my head for 20 years

Jatoba's picture
by Jatoba - 2019, May 31 - 3:46pm

Be wary of incomplete files when downloading files captured a long time ago by the Wayback Machine. Files from the late 1990s and early 2000s had a 1 MiB limit, and those from the mid 2000s had a 100 MiB limit.

I started having seconds thoughts about the accuracy of these statements over time, but now I can safely state they are slightly wrong. It seems these limits, more than anything, depend on the exact web crawlers involved (Wayback Machine have many different ones under them). It just so happens that limit was common for crawlers of the time, but not an absolute rule. Proof of this is this 5.9MB file archived in 1997 just fine.

Just a heads up, for anyone not to give up so quickly when browsing archives from the early 2000s and the 90s, when searching for something "big".

Antonin29's picture
by Antonin29 - 2019, May 15 - 5:59pm

Great stuff guys! May the word be spread about old Mac demos!

Jatoba's picture
by Jatoba - 2019, May 15 - 4:14am

Majorly updated this page. If anyone finds any of the missing demos, please upload them! Thank you. Smile

On a side note, it's worth noting some of the "demos" are kind of pushing the definition, like the inclusion of MacFishtank and especially Holiday Lights, but those apps share many characteristics with other apps that demosceners of the time (90s and 2000s) considered a demo and even hosted on Mac demoscene websites, such as "Hisashi Hoda Demos" (which can be seen in the 3 screenshots I uploaded). So that's the logic I followed.
In the end, I figured having more of something couldn't be bad, but that the opposite might be. Still, things like "E-Cards" weren't included for being too different to anything, but I still made sure to point anyone interested to the AMUG DVD Collection's Multimedia selection, just in case.

Jatoba's picture
by Jatoba - 2019, April 24 - 11:00pm

I wonder where the original uploader (Kitchen2010) even found the "Tile" demo/game. No matter how much I looked online, I did not see even mention of it.

Jatoba's picture
by Jatoba - 2019, April 24 - 5:16pm

Created a thread to discuss the gathering of all demoscene software here:

I'll be uploading the demos besides the 3 listed here (Pyromania Redux, The Fish!, Tile) in a few days from now. I got about 70 or so coming up.

Jatoba's picture
by Jatoba - 2019, April 21 - 5:00pm

Thanks!!! Smile

Be wary of incomplete files when downloading files captured a long time ago by the Wayback Machine. Files from the late 1990s and early 2000s had a 1 MiB limit, and those from the mid 2000s had a 100 MiB limit. An incomplete file will appear to download successfully. Therefore, if you want to upload files from the Wayback Machine here, check that BIN, HQX, SIT, etc. files can actually be decoded successfully before bothering to upload them. This will save future downloaders from confusion and frustration.

Ah, thanks for explaining that, now it finally makes sense. I was digging up SuperCard 3.5.2 to 3.6 updaters yesterday, and when I saw I couldn't unpack the parts, I figured perhaps I wasn't using the right version of StuffIt or something, but it was odd how they all had exactly 1MB in size when they were expected to be a bit bigger.

You just spared me a lot of headaches. I think this sort of information could perhaps appear in some sort of Macintosh Garden FAQ or so (if it isn't already), for those uploaders who go on an archaeological hunt first to then bring content back to the Garden. (Such as myself.)

Edit: Some other demoscene downloads I found, this time in the Garden itself:
Perhaps it'd be interesting to put those in this page, for a centralized demoscene page.

NucAr's picture
by NucAr - 2019, April 21 - 8:40am

Here are some archived files under the archived pages in the description:*/**/**/ (6 .bin files)

Be wary of incomplete files when downloading files captured a long time ago by the Wayback Machine. Files from the late 1990s and early 2000s had a 1 MiB limit, and those from the mid 2000s had a 100 MiB limit. An incomplete file will appear to download successfully. Therefore, if you want to upload files from the Wayback Machine here, check that BIN, HQX, SIT, etc. files can actually be decoded successfully before bothering to upload them. This will save future downloaders from confusion and frustration.

Jatoba's picture
by Jatoba - 2019, April 21 - 12:28am

This is a pretty cool upload. It'd be pretty awesome if more of these old demoscene demos were rediscovered... I'll keep my eyes peeled.