This page is a wiki. Please login or create an account to begin editing.


Connectix Virtual Game Station

Rating:
Your rating: None Average: 4.9 (16 votes)
Category:
Year released:
Author:
Publisher:
#1
[www].se [ftp].se [mirror].us
ConnectixVGS.iso_.zip (42.38 MB)
For Mac OS 8 - 8.1 - Mac OS 9
#2
[www].se [ftp].se [mirror].us
VirtualGameStation.sit_.bin (17.07 MB)
For Mac OS 8 - 8.1 - Mac OS 9
#3
[www].se [ftp].se [mirror].us
Spyro_The_Dragon.toast_.sit (630.90 MB)
For Mac OS 8 - 8.1 - Mac OS 9
#4
[www].se [ftp].se [mirror].us
FrozenGame_Save_and_Load_Game_States.sit (30.77 KB)
For Mac OS 8 - 8.1 - Mac OS 9
[www].se [ftp].se [mirror].us
connectix-vgs-manual.pdf
Emulation
Guides on emulating older applications

The infamous commercial PlayStation emulator for Mac OS 9! Pretty decent compatibility. Lived a short life, as Sony and their team of lawyers moved in quickly to kill this, and in the end, bought the program from a financially exhausted Connectix, and locked it away in a vault. Sad story, really.

The first download above is a PC/Mac hybrid CD image (see also the alternative download link below).

External link
Download from MediaFire

Note: The Mediafire DL is of a 42.3 MB zipped .toast archive. This is Version 1.41 (September 15, 2000). It's an original full PC/Mac hybrid CD image. Unzip and rename the ".toast" suffix to ".iso" to burn and access on a PC (discard and ignore the "_MacOSX" folder extracted from the zip file, this was zipped on an OS X machine and there's some artifacts left behind).

The user manual is located on the PC side of the .toast DL (didn't see one on the Mac side) so I have added it above; it's for both Mac & PC versions.

Connectix list of recommended compatible games (via Wayback Machine).

----------
Spyro The Dragon is an excellent example game disc which this emulator plays.
This is a fresh scan of SkyCapt's OEM 1998 disc. It cannot be virtually mounted, it must be burned to disc and run on a "chip mod" patched version of this emulator. Spyro is abandonware, its creators ended the original franchise because Spyro can't hold anything in his hands, limiting the implementation of new ideas for sequels. Spyro pushes the hardware capability of PS1 to its limit, is all-ages family fun, and has cheat codes plus a hidden demo for "Crash Bandicoot: Warped". Its awesome in-game soundtrack was composed by Stewart Copeland, drummer for "The Police".

md5 checksum and filename:
46e9bf6123dff1c64a000f32f4065f58 Spyro_The_Dragon.toast

----------

Frozen Game is a utility for CVGS that allows you to save and load game states from anywhere. Here is the registration information:

Name: KIRI
Code: 1OTXZZAHINOV

Compatibility
Architecture: PPC

Works only under a native classic Mac OS, on G3 and G4 Macs. Not compatible with OS X. I will eat my hat if this works in an emulator.

Additionally:
Q: Are there any Apple "Factory Original" G3s that are not compatible with CVGS?
A: There are two PowerBook G3 models that are not CVGS-compatible:

1: PowerBook G3 introduced in October 1997 (PowerBook 3400 form factor)
* Family Number M3553
* Gestalt 313

2: PowerBook G3 233 Mhz model, 12.1" PASSIVE Matrix model introduced May 1998
* Family Number M4753
* Gestalt 314

Comments

eastone's picture
by eastone - 2019, November 27 - 6:02am

I'm not the best Smile I just found the right webpage Smile
http://phussa.net/ss/

iameatingjam's picture
by iameatingjam - 2019, November 26 - 4:09am

That works! You're the best! I added the file and registration information to the page.

eastone's picture
by eastone - 2019, November 20 - 9:16pm

@iameatingjam
Try this:
Name: KIRI
Code: 1OTXZZAHINOV
I haven't try personally but maybe it works.

iameatingjam's picture
by iameatingjam - 2019, November 18 - 4:02am

I figured out you can reset the save game count by deleting the frozengame file from system folder>preferences. So that solves the problem! Thanks!

iameatingjam's picture
by iameatingjam - 2019, November 18 - 3:27am

I played tales of eternia on CVGS which was released late 2000 and it ran fine. The vocal audio was a little off though.

SolarstrikeVG's picture
by SolarstrikeVG - 2019, November 18 - 1:17am

I wonder how PS1 games released after the final version would do on this machine.

iameatingjam's picture
by iameatingjam - 2019, November 17 - 10:26pm

I dont think that was it. but I gave it a try and it seems to work. Any idea if its possible to get past the shareware limitations? You can only use it 20 times.

eastone's picture
by eastone - 2019, September 21 - 9:10am

Maybe this one?:
https://web.archive.org/web/20041023145826fw_/http://mac-psx.hansr.net/d...

iameatingjam's picture
by iameatingjam - 2019, September 21 - 5:42am

NO... I'm not talking about normal saving/loading... I'm talking about freezing and thawing game states.. where emulators save the current state of the emulated ram and load it into a file for later use. There was a utility that added this feature to CVGS which allows you to save any game anywhere. I remember it very well because at the time I was using the demo version of CVGS which didn't allow me to save so this utility was VERY useful.

There used to be a website in the early 00s that was dedicated to emulators that ran on mac (was it emulation.net??). Anyway I found it on there. But that websites is long gone and I cant find it anywhere else. Cant even remember what it was called.

SkyCapt's picture
by SkyCapt - 2019, September 20 - 4:51am

Memory cards is emulation of the original hardware's solidstate handheld modules for writeable storage. Its functionality dependent on how each game was programmed or not programmed to use these cards for whatever. An example would be some games that only permit saving your progress/state in-between levels, not inside a level.

I suspect the question about savestates deals with 'powning' the emulated software, i.e. obtaining total control which to a degree might not have been possible under original hardware.

WhosIt.There's picture
by WhosIt.There - 2019, September 19 - 9:42pm

The emulator has a built-in way to save and load "memory cards", if that's what you mean.

iameatingjam's picture
by iameatingjam - 2019, September 19 - 2:58am
5

I remember using this emulator as a kid and there was a utility that allowed you to freeze and load game states. anyone know where I can get this program?

Jatoba's picture
by Jatoba - 2019, August 26 - 1:08am

You can try it with 1 DVD, but I'd expect it not to work...

iameatingjam's picture
by iameatingjam - 2019, August 26 - 1:01am
5

Does anybody know if I can burn Cd images onto DVDs and play them with this emulator or do they have to be CDs? I ask because where I live CDs are about 50% more expensive than dvds.

dr.zeissler's picture
by dr.zeissler - 2019, April 6 - 3:03pm
5

I just got my OragePC620 and I hope to get this beast in my g3-desktop,
as well as a decent 3d capable card.
If the "game-center" will work with the onboard rageII then I will add a 3dfx-card,
if not, I will go for a radeon 7000 or better. Smile

EDIT:
FAQ: "Non-G3 Macintosh systems that have been upgraded with G3 daughtercards do not have the higher-speed 60/66 MHz system bus and may not have the ATI RAGE 2(tm)/RAGE Pro(tm) video hardware required by CVGS.
YEAH! Rage2 Smile ...but I only have 266Mhz Sad

Raptor007's picture
by Raptor007 - 2019, January 25 - 1:21am

Give it a try, dr.zeissler. I'm pretty sure this actually does work with G3 upgrades, but Connectix just didn't want to provide support for unusual configurations.

Back then I had a SuperMac C600 with G3/300 upgrade, and the only thing stopping Virtual GameStation was the CD-ROM Toolkit drivers, as UMAX didn't include an Apple-compatible drive and VGS needed to talk directly to the Apple CD-ROM driver for some reason. I think I eventually replaced the drive with an Apple 24X SCSI and was then able to use VGS, though it was a tad sluggish.

SkyCapt's picture
by SkyCapt - 2017, September 14 - 5:42am

applet "PSX MagiKard" registration code

name: nowhereman
serial: 1234-5A1D-9012-4821

If it won't take, then u probably tried already and spelled wrong, so quit MagiKard, relaunch, then try again. Registering will edit the applet file, so have it unlocked/writeable to register it.

SkyCapt's picture
by SkyCapt - 2017, September 13 - 2:17am

I'm playing Spyro now (in Mac OS 9.2.1) with my favorite generic usb gamepad, no gamepad driver, and no supported graphics hardware (tho my very fast 1.6Ghz CPU is picking up the slack from the missing GPU) . Anyone who can do this and hasn't yet, u must see! I have new info about using cvgs on unsupported graphics, see bottom of this comment.

The gamepad must be configured inside of the CVGS emulator, no "driver" necessary. The gamepad must be connected to usb before launching CVGS. Default setting is to map playcontrol to the keyboard. To activate gamepad, enter the Edit > Preferences menu or Cmd-K, then click on "Setup Controller..." for player one. Now when each button is highlighted on-screen, press that particular button on the usb gamepad. Start with the top left button (click the mouse over the giant box with "1" in it) because the prefs pane can step thru every button automatically. Spyro uses all buttons. ***important: sometimes the top left button will not accept input! But if so then click on any other button and edit it, and return to button_one later because then it can be edited.

I think this does not make a genuine analog stick controller, the stick itself simply emulates analog thru streaming the four directional presses. Some games which played great with a real analog stick don't feel the same using this emulated stick, however, Spyro The Dragon does an amazing job of making this fake stick control feel almost perfectly analog!

-----

I found that the 3 ATI Extensions (already Listed in earlier comment) don't have to be loaded ! They can be moved into the Extensions folder and then run CVGS without restarting first. If your hardware could not Boot with these 3 extensions, maybe you can still use cvgs by not rebooting. Find the ATI driver installer in these downloads, I think it makes 4 extension files but 1 is slow and unnecessary. The 3 I use are "ATI 3D Accelerator", "ATI Video Memory Manager", and "ATI Graphics Accelerator" - myself I can boot these 3 extensions without issues, except that 4th extension in the installer would slow down my computer, so I erase it.

YYsMG's picture
by YYsMG - 2017, September 12 - 1:13pm
5

What sort of controller will this work with? Can it be any generic USB pad or is any messing about with drivers and searching for specific models required?

SkyCapt's picture
by SkyCapt - 2017, September 1 - 11:38am

@izlude, run "xvi's 1.4.1" and point it to the CVGS v1.4.1 app. xvi is a classic app which Patches the CVGS program, probably "xvi" is the "handle" of the hacker/author of this patch. In CVGS, you won't see any on screen changes, just the ability to play copied discs, & maybe the app filesize will have change a little.

I suspect the name "modchip" comes from the modifying of real chips inside real PlayStations, to do similar things, like playing copied discs. Tho here, we're using software to mod software but the name "modchip" has stuck.

Also, it Might be the v1.4.1 Patch leaves the starting app unchanged, but creates a new app file having a slightly different filename than the start, like maybe "1.4.1~" for example.

izlude's picture
by izlude - 2017, September 1 - 3:14am

Vanilla install works perfectly. Running 1.41 on my iMac G3 233MHz 64MB RAM. Now I noticed that it requires a mod chip to run backups... not exactly sure how to do this... Any help?

I already have 1.41 installed (1st download). The 2nd download contains: Cracked, Disk Images, Documents, Mod Chips, Updaters, MagiKard. What do I do with those folders?

Inside Mod Chips folder, it has vgs 1.2 mod, vgs modchip 1.1, xvi's VGS 1.41 modchip v1.

Do I just ignore everything and only copy the xvi's VGS 1.41 modchip v1 into the VGS folder that I installed to?

SkyCapt's picture
by SkyCapt - 2017, July 1 - 2:31am

Secret codes for the game Spyro The Dragon

Ninety-nine lives:
Pause the game, enter the "Inventory" menu, and press
Square/'J' (6x), Circle/'L', Up, Circle/'L', Left, Circle/'L', Right, Circle/'L'

Unlock all levels:
Pause the game, enter the "Inventory" menu, and press
Square/'J', Square/'J', Circle/'L', Square/'J', Left, Right, Left, Right, Circle/'L', Up, Right, Down.
Then go to the Balloonist to select any level in the game.

Bonus levels:
In each World, collect all the gems in every level to access a bonus level.

Crash Bandicoot Warped Demo:
When "Press Start" appears at the opening screen, press
L1/"1" and Triangle/'I' at the same time, that's the One and the Eye keys.

SkyCapt's picture
by SkyCapt - 2017, March 18 - 5:18am

Success. CVGS works in OS9 with my best non-OS9 graphics card, if in OS9 I install the "ATI Drivers for Connectix VGS" from our collection here. Even tho I seriously doubt hw acceleration takes place, my 1.6Ghz MDD draws good. I only need 3 of the 4 ATI extensions it installs, "ATI 3D Accelerator" and "ATI Video Memory Manager", lots will work without "ATI Graphics Accelerator" but then there is bad audio skips in a few places and having the "ATI Graphics Accelerator" fixes it. I can Erase the "ATI Video Accelerator"? yup Erase it cuz it's slowing down the computer a lot, this old version of it does not even register as a legitimate extension within my Extensions Manager, and it might be for DVD-video which PS1 ain't got.

Old versions of CVGS helped me none, the v1.4.1 is what I'll use and our extra custom patch for v1.4.1 is the most elegant of all our patches, at only 54727 bytes, a patching is necessary to play from copied discs. I couldn't make any mounted image substitute for a real disc, cvgs attacks the disc hardware at too low level. But imaging original PS1 discs with Toast 5 works (within Tiger OSX too) and burning the images to new discs has those new discs working in cvgs+patch while not even the real PlayStation console accepts the copies. This means we could add a suitable sample game, CD-length game, to this page. Too bad Toast 5 won't burn a CD image onto DVD disc, it would've increased the disc's access speed a lot.

SkyCapt's picture
by SkyCapt - 2017, March 16 - 10:53am

For those who find the CVGS runs slow when it shouldn't, the culprit is an unnecessary extension file. After installing (v1.4.1) but before allowing reboot, leave the installer using Force Quit (Cmd+option/alt+esc) and then erase or disable the newly installed extension named "USBHIDUniversalModule" which was for iMac G3 only (?) or pre-OS9.2 (?). Also the "CVGS AutoLauncher" can be erased or disabled too, these are the only two extensions unique to cvgs - so rebooting isn't necessary.

SkyCapt's picture
by SkyCapt - 2017, March 15 - 10:23pm

Hey how can there be a PeeCee version of this that's worth a damn on contemporary hardware? I thought what made PS1 emulation possible in the first place was the PS1 used a type of risc ppc chip so the Mac emulation mode is nearly 1:1 but then to have x86 attempt the same thing should bog down with enormous overhead in risc-to-cisc conversion. Was the top speed of PS1 so low, that it was easily pwned by the 200MHz computers people were using when CVGS came out in the year 2000. My guess is a PS1 was like 100 MHzish CPU, and slow as hell CD reader. Another cool thing about emulation is u can greatly speed up the disc access.

SkyCapt's picture
by SkyCapt - 2017, March 15 - 10:36pm

I operate(d) v1.4.1 years back, on MDD2003. Requires the oem ATI Radeon 9000 graphics card, my improved graphics card isn't recognized. I refuse to swap cards just to play, and it wont run in OSX Classic mode. It won't install in OSX Classic mode either, it says to use CD and keeps saying to use CD even with the CD. Installing on OS9 will also demand CD, and an image mounted using Apple software is not ok. An image mounted using "Virtual CD/DVD-ROM Utility" does however install in OS9 without CD. Anyone can make an abbreviated "CVGS-Installer NoCD" image as small as 20 kilobytes because all it requires is an empty volume named "Connectix VGS". Oops, 1MB not 20KB - 'Virtual' requires a Toast image and the smallest I could get it to be was 1MB, but then you can store the 1MB discless image plus the 2MB Mac installer package and forget all about the original 75MB Hybrid CD.

I own about 20 PS1 game discs from the 1990s, some worked in emulation while others did not. Now that I can likely make backups and hdd images, and can possibly mount those images for CVGS to play without physical CDs, I am tempted to plug in the old 9000 card and archive images of my collection.

scott Praed's picture
by scott Praed - 2017, February 7 - 9:06pm

I tested Connectix virtual game station in classic environment of mac os x 10.4.11 on power mac G4 1.25 Ghz mirror door 2003. The connectix said use original disk and will not install in classic. And directly mac os 9.2.2 said message use original disk and will not install.

dr.zeissler's picture
by dr.zeissler - 2017, February 4 - 6:22pm

"Not compatible with G3/G4 upgrade cards"
So my G3/400 upgrade card in my PM7300 is out Sad

WhosIt.There's picture
by WhosIt.There - 2017, January 9 - 6:21am

A faster Mac will be better than a slower one. It did run on my 266MHz G3, but was really not quite a playable speed (not surprising since it's below the recommended requirements).

mrpippy's picture
by mrpippy - 2017, January 9 - 5:32am

I would just follow the system requirements--once CVGS runs, having a better machine doesn't mean it'll run better. Any 300 MHz G3 or better is fine

Daxeria's picture
by Daxeria - 2017, January 8 - 5:56pm

What is the optimal machine for this?

As fast as possible a machine that can boot directly into OS 9.

dr.zeissler's picture
by dr.zeissler - 2017, January 8 - 12:23pm
5

So what machine should I use for this?
I would love to play oldschool-stuff on it like old shmups.
It does not work on classic with a G4-Mini. What is the optimal machine for this?
Thx"

themacmeister's picture
by themacmeister - 2015, September 12 - 1:55am

There was plenty oh hardware acceleration on the PC version (via patches) Smile

themacmeister's picture
by themacmeister - 2015, September 12 - 1:53am
4

There are Mac patches for this, allowing the use of copied CDs. They are usually version specific, and the region-free patch I tried allowed play of copied games... Pretty sure it only emulates a D-Pad controller, so no analog control games allowed ie: no Ape Escape Sad

elsa's picture
by elsa - 2014, December 21 - 10:30am

i do not think so connectix is better and the epsxe is way better then bleem

pvar's picture
by pvar - 2013, June 21 - 6:53pm

I hate to say it, but Bleem on PC (or Linux through Wine) is really the best for this. Makes PS games look like a million bucks.

closeddoors1559's picture
by closeddoors1559 - 2012, May 7 - 6:36pm
5

This is one of the best applications for gaming on classic Mac OS. I even got it working with a new (2009) wireless USB Controller on my iBook G3.

On my Power Mac G4 500MHz AGP Graphics, however, it is really slow (to the point that it is unplayable). I've tried to install the ATI drivers that came with it, tried other games (that I'm sure of that they work correctly on my iBook), tinkered with settings and I even removed the second video card, but nothing helped.

Edit: Oh, I got it to work! I had to install the ATI driver first and then install CVGS.

Kasm279's picture
by Kasm279 - 2011, April 6 - 6:49am

Does this work under Classic? Or should I go with PCSX?

MCP's picture
by MCP - 2010, August 8 - 1:03pm

Thanks for the tip.

Protocol 7's picture
by Protocol 7 - 2010, August 7 - 2:35pm

It was a joke. Check the timestamps on the file. Also, when you load a game it says "April Fool" instead of "Loading Game" VGS never had official hardware acceleration of any kind.

MCP's picture
by MCP - 2010, August 7 - 2:13pm

"1.5b2 was April Fool"

How so?

Protocol 7's picture
by Protocol 7 - 2010, August 7 - 2:03pm

Seeing as some people have been having trouble with updaters and patches etc, here's an archive containing VGS 1.0, the 1.4.1 patch (1.5b2 was April Fool) and the patch to play backups. Runs fine on my iMac.

http://www.mediafire.com/?6c5wtdcs3e95ha0

themacmeister's picture
by themacmeister - 2010, June 17 - 3:57am
4

The PC version is lousy with patches for 3Dfx, ATI, NVIDIA. The Macs just never had any other hardware at that point. I would try the install with EVERY patch, one after the other - uninstalling inbetween. I got epic success with region-free on my iBook G3 (with ATI), but it took a half-day of trial and error!

best of luck!

IIGS_User's picture
by IIGS_User - 2010, June 16 - 7:20pm

Ill see if I can upload some archived connectix stuff... let me do some archeology...

I already got uploaded CD Directory by Connectix, althought if you happen to see a newer version of it, please go ahead.

MadMac's picture
by MadMac - 2010, June 16 - 6:14pm

Uff, i was using PCSX on my emac for a long time... and PCSX2 is intel only, what a s**t luck...
this one is a real rarity, Connectix was one of the coolest developers i ever found in mac stuff.
But they cannot survive the apple dark ages... sad thing.
Ill see if I can upload some archived connectix stuff... let me do some archeology...

By the way, thanks a lot.

themacmeister's picture
by themacmeister - 2010, April 8 - 8:11am
5

I have a lot of success with PC version, and XP patch, but Mac can be a little hit and miss. I can eventually get a working (modded) version after much trial and error with different installers and patchers. YMMV tho.

This was the best software ever written for the Mac Laughing out loud

zoltan99's picture
by zoltan99 - 2010, April 6 - 6:41pm
5

This is incredible! Now my iBook G3 Clamshell has a purpose and it is so awesome! plus, having this on my G4 Cube makes it a silent cool ps1. thank you soooo much@!!

YYsMG's picture
by YYsMG - 2010, April 4 - 1:33pm

I'de been hunting for this for a while, should have known better to look at mac Garden before anywhere else, would have saved a lit of time.

This works very well with half of the PSX games i have on my Lime iMac, tho does anyone know if there are any compatibility lists online?

DeathCubeK's picture
by DeathCubeK - 2009, December 31 - 5:40pm

it runs fine in ppc g3 with 128 mb of ram because sixty force do not run fast

Attila's picture
by Attila - 2009, December 2 - 5:59pm

I just tried it and it worked for me...