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Breve Simulation Environment 2.7.2

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#1
[www].se [ftp].se [mirror].us
breve_2.7.2.dmg (21.30 MB)
MD5: b8b81e4f20b693ff1516920e071792d5
For Mac OS X
#2
[www].se [ftp].se [mirror].us
breve_2.5.dmg (25.77 MB)
MD5: 61a4a28d39e9efa05e5c56b5ce02bd30
For Mac OS X
#3
[www].se [ftp].se [mirror].us
breve_2.3.dmg (12.01 MB)
MD5: d923f4917a9c837e61bea7b4df50c194
For Mac OS X
#4
[www].se [ftp].se [mirror].us
breve_docs.tar_.gz (1.97 MB)
MD5: 68125cae59dbcd47c7760431aae5b1a0
For Mac OS X
[www].se [ftp].se [mirror].us
10.1.1.4.9943_ACM_Ref.pdf
Emulation
Guides on emulating older applications

Excerpted from the author's website:
"breve is a free, open-source software package which makes it easy to build 3D simulations of multi-agent systems and artificial life. Using Python, or using a simple scripting language called steve, you can define the behaviors of agents in a 3D world and observe how they interact. breve includes physical simulation and collision detection so you can simulate realistic creatures, and an OpenGL display engine so you can visualize your simulated worlds."

Top download: Breve 2.7.2 (2008) with documentation. This is the final version. The software is neither maintained nor supported by its author since 2009.
2nd download: Breve 2.5.1 (2007)
3rd dowbload: Breve 2.3 (2005)
4th download: Documentation for v2.3

A more complete description of this project is inside the HTML documentation and in a scientific article uploaded as the "manual".

Compatibility
Architecture: PPC x86 (Intel:Mac)

Breve requires Mac OS X. This is a universal binary application.

There is no information about minimal requirements in the documentation. Since version 2.0 has been released in Fall 2004, it make sense to assume that it requires at least Mac OS X 10.3 Panther to run. Version 2.7.2 has been tested on Mac OS X 10.6 Snow Leopard: it is working but is somewhat unstable.