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Breve Simulation Environment 2.7.2

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Year released:
[www].se [ftp].se [mirror].us
breve_2.7.2.dmg (21.30 MB)
For Mac OS X
[www].se [ftp].se [mirror].us
breve_2.5.dmg (25.77 MB)
For Mac OS X
[www].se [ftp].se [mirror].us
breve_2.3.dmg (12.01 MB)
For Mac OS X
[www].se [ftp].se [mirror].us
breve_docs.tar_.gz (1.97 MB)
For Mac OS X
[www].se [ftp].se [mirror].us
Guides on emulating older applications

Excerpted from the author's website:
"breve is a free, open-source software package which makes it easy to build 3D simulations of multi-agent systems and artificial life. Using Python, or using a simple scripting language called steve, you can define the behaviors of agents in a 3D world and observe how they interact. breve includes physical simulation and collision detection so you can simulate realistic creatures, and an OpenGL display engine so you can visualize your simulated worlds."

Top download: Breve 2.7.2 (2008) with documentation. This is the final version. The software is neither maintained nor supported by its author since 2009.
2nd download: Breve 2.5.1 (2007)
3rd dowbload: Breve 2.3 (2005)
4th download: Documentation for v2.3

A more complete description of this project is inside the HTML documentation and in a scientific article uploaded as the "manual".

Architecture: PPC x86 (Intel:Mac)

Breve requires MacOSX. This is a universal binary application.

There is no information about minimal requirements in the documentation. Since version 2.0 has been released in Fall 2004, it make sense to assume that it requires at least MacOSX 10.3 Panther to run. Version 2.7.2 has been tested on MacOSX 10.6 Snow Leopard: it is working but is somewhat unstable.