This page is a wiki. Please login or create an account to begin editing.

Alias|Wavefront Maya 3.x

Game screenshot
Your rating: None Average: 5 (1 vote)
Year released:
[www].se [ftp].se [mirror].us (128.94 MB)
For Mac OS X
[www].se [ftp].se [mirror].us (397.54 MB)
For Mac OS X
[www].se [ftp].se [mirror].us (112.41 MB)
For Mac OS X
[www].se [ftp].se [mirror].us (109.70 MB)
For Mac OS X
[www].se [ftp].se [mirror].us (1.08 MB)
For Mac OS X
Guides on emulating older applications

Touted as "the premier 3-D application for high-end visual graphics", Maya combines modeling and rendering tools; character and object animation; a customizable, scriptable interface; and a powerful production workflow, in one impressive application. Skilled teams of animators have used it to create effects for films such as Pearl Harbor, The Perfect Storm, and Shrek, and it has made many TV shows and video games come to life. Although there are 3-D applications that outperform some of Maya's individual features, none provides such a comprehensive software package.

Modeling is one of Maya's strong suits. The program performs modeling of 3-D wire-frame objects with both polygonal geometry, well-suited to hard mechanical and architectural surfaces, and NURBS (non-uniform rational b-splines), which are ideal for modeling organic surfaces. Maya lets you build a convincing representation of nearly any object, and it deftly converts organic forms built with NURBS into polygonal objects.

Maya adapts equally well to animating spaceships, the complex squash and stretch of characters, and natural phenomena such as fire and rain. Key to its prowess is the ability to make animation object-oriented: the action of one object can drive the action of any other. For example, you can create a Set-Driven Key that connects the speed of a locomotive to the turning of its wheels, so the two will always be appropriately in sync.

Maya combines the object-oriented approach, borrowed from computer languages, with a comprehensive set of inverse and forward kinematics, deformations, and timing controls. Inverse kinematics make it easy to define how a character walks, while deformations can control the bulge and jiggle of muscles under its skin.

Dynamics, the animation of the effects of physics, is another testament to Maya's depth. A compendium of particle effects and simulation tools allow you to create realistic smoke, fire, vortices, and other spectacles of nature, while body dynamics simulate springs and collisions to make objects react and bounce as they do in life.

Macworld article about v3.5.0
Macworld article v3.5.1

The requirements for running Maya are:

Maya has known issues with specific hardware and software. For recommended system configurations, refer to

1st download is the Maya Complete 3.5 Application CD in bin/cue format.
2nd download is the Maya Complete 3.5 Learning CD in bin/cue format.
3rd download is the Maya Complete 3.5 Application CD in VirtualCD Imager format (mount the image with VirtualCD Imager).

There was once an updater to v3.5.1 on the Alias|Wavefront homepage for compatibility with Mac OS X 10.1.
If you have it, please upload it to this page!

Architecture: PPC

Mac OS X 10.0.4 (will not run properly on Mac OS X 10.1 and later)
ATI Rage 128 or ATI Radeon graphics card
(see Qualification of Maya 3.5 for Mac OS X)

Mac OS X 10.0.4 and 10.1 (will not run properly on Mac OS X 10.2 and later)
ATI Rage 128, ATI Radeon, ATI Radeon 8500, Nvidia GeForce 2 MX, Nvidia GeForce 3 or Nvidia GeForce 4 MX graphics card
(see Qualification of Maya 3.5.1 for Mac OS X)

Three button mouse required.


by 3583 Bytes - 2015, September 26 - 5:44am

Thanks I will give it a try

by 3583 Bytes - 2015, September 26 - 5:44am

Thanks I will give it a try

by SwedeBear - 2015, September 22 - 2:05pm

Upped 3.5.1 and some documents on licensing under early Mac OSX versions. Haven't used this in ages but good luck 8-)

by 3583 Bytes - 2015, September 22 - 2:31am

Anyone get this working, I am stuck at the activation part, I tried it quite a few times with no luck.

by Kitchen2010 - 2015, April 16 - 1:14pm

The two downloads are CDs in the bin/cue pair format. Perhaps it would be better to convert these to .dmg images.

by Kitchen2010 - 2015, April 16 - 9:39am

I looked for some more information about this on the internet.

This version is probably 3.5 not 3.05, as the first version ever released for the Mac OS X was 3.5.
There was no version 3.5.x for all the other platforms, it was a Mac OS X-only release, on par with the version 4.0 for other platforms (there was no version 4.0 for the Mac, the next release for the Mac was version 5.0 (see version history in Wikipedia article)).

The very first version 3.5 was runnable only on Mac OS X 10.0.4. It keeps crashing on Mac OS X 10.1 (see Macworld article).
There was an update to the version 3.5.1, which added compatibility with Mac OS X 10.1 and with the ATI Radeon, Nvidia GeForce 2 MX and GeForce 3 graphic cards (see Macworld article).

Maybe someone could add the updater to v3.5.1 to this page !

by Kitchen2010 - 2015, April 16 - 9:02am

Wow ! Great upload !
The famous first version of Maya for the Mac OS X !